<projects>
Kayletter
A website developed with ReactJS, HTML, CSS, and Firebase. Deployed onto an ubuntu server. A web application with a mobile focus. Users can create their own customized page with daily notes to send to their significant other.
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Overboard
A 3D endless runner created with Unity and C# in collaboration with a 3D artist. Created for a game jam competition, where it was completed within 1 week.
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Abyssal
A 2D endless wave survival game created with Unity and C# in collaboration with a 2D artist. The game was developed in 1 week for a game jam competition, where it recieved 2nd place.
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Shape Shifted
A 2D endless runner created with Unity and C#. The game was developed in 3 days for a game jam competition, where it recieved 5th place. The game also includes a coin/shop system for character customization.
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Minesweeper Clone
Created a clone of Minesweeper using C#, XAML, and UWP in collaboration with another developer for a final term project.
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Tappy Tile
I created Tappy Tile in 1 week using Unity, to then be released on the google play store. Tappy tile is a hyper-casual mobile game where the player taps the tiles that appear in order accurately, aiming for a highscore on the global leaderboards.
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</projects>
<about>
About Me
I've been fascinated by technology since childhood, and when I stumbled upon programming, it felt like discovering my true calling. That initial spark has only grown brighter over the years, culminating in my degree in computer science.
Puzzles and problem-solving? They're my jam. I thrive on diving headfirst into the unknown, fueled by an insatiable curiosity and an eagerness to learn.
Gaming is another one of my passions. When I'm not playing them, I like to take on game jams, where I get to flex my creative muscles and bring ideas to life within tight timeframes.

Let's Talk!
I'd like to hear from you, contact me at adrianpiwin@gmail.com
</about>